Pixelcase had the privilege of creating all the creatures for the new ABC series “mini beasts”. In order to recreate these as accurately as possible we used a combined technique called macro-photogrammetry which combines the data from over 8000 macro images of each creature to create an anatomically accurate point cloud. In addition we used…Details
Exciting working with the team from Narva over the last few days down in Anglesea, Victoria. We customised a unique VR rig on the bonnet, interior and windscreen of a 4WD to show the impact and potential of their high performance lights.
The Pixelcase crew are currently deep in the Southern Ocean capturing some amazing sights and sounds off our glorious coast.
We are loving getting up close and personal with the incredible local marine life and experimenting with our new custom made underwater camera.
We joined Channel 7 to produce this “behind the scenes” experience of the Australian open. With just 2 days to turn around the complete video, we utilised our new decentralised render network, the first of its kind worldwide for VR and after months of R+D we will announce our findings soon.
We teamed up with Jon Williams of Altitude Real Estate in Perth to look at ways a Quality home could be presented in VR without blowing the budgets normally associated with high end 360 video. We decided to go with a hybrid of VR video and VR high resolution spherical imagery to bring the home…Details
Pixelcase can now livestream in 4K to Facebook, YouTube and directly to Samsung GearVR and Oculus via RTMP with a dedicated Pixelcase application. Contact us more more details
Every 360* project we work on in 2018 will also be provided with a Unity VR application so you and your clients can use their favourite headsets to view the content! Compatible with Android, IOS, GearVR, VIVE, Daydream and more. The applications are also compatible with the Google Play Store and Oculus VR Store for…Details
The Pixelcase crew are getting ready for the next big adventure. Busy prepping the equipment for an Australian Tourism Project. We don’t use any “action cams” for our projects and we found that these were a necessary evil in the early days of virtual reality production. When we had to use GoPros, these little unreliable…Details